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Modular Inventory System for Godot 4

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Devlog

  • Modular Inventory System (GODOT 4.7) V. 1.3.0
    July 13, 2026 by Andrei
    ## Version changelog ### Added - Persistent `ItemInstance` resources with stable IDs, durability, and mutable custom properties. - Version 3 inventory and equipment save formats with item-instance per... Continue reading
  • Updates 1.1.0
    June 02, 2026 by Andrei
    Hello guys, I made some changes! Here are the news: ## What Changed In 1.1.0 - Fixed stack merging in `Inventory.add_item()`. - Added safe capacity checks with `get_addable_quantity()`, `can_add_item(... Continue reading
  • Inventory Plugin Godot
    December 21, 2025 by Andrei#godot, #inventory, #plugin, #game
    Compatibility: Godot 4.x. Autoload `ItemDatabase` is registered by the plugin when enabled. **What you get (ready to ship)** - Inventory: stacking, weight caps, sorting, serialize/deserialize. - Equip... Continue reading
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Updated 23 hours ago