Modular Inventory System for Godot 4
A downloadable asset pack
🎮 Modular Inventory System for Godot 4 🎮
Compatibility: tested with Godot 4.7 stable. Autoload `ItemDatabase` is registered when the plugin is enabled and removed only when it is disabled.
Current release: **1.3.0**
The release is distributed on itch.io in two editions: a free Community package with visible DeepFlames branding and a supporter-only Commercial package with no-watermark rights, unlocked by any successful donation of at least $1. Build both `addons/inventory_system` archives with `./build_release.sh`.
**What you get**
- Inventory: stacking, weight caps, sorting, validated/versioned serialization and per-item runtime identity.
- Equipment: 10+ slots, cached stats, equip/unequip helpers.
- UI: grid slots with drag & drop, rarity borders, badges (equipped/hotbar), tooltips, context menu (Use/Equip, Split, Drop 1/X, Move to Hotbar, Destroy, Inspect), hotbar 1–0, hover tooltips.
- Data: Item database loader (JSON/CSV/.tres), ItemData resource with rarity/colors.
- Demo: scene with placeholder icons auto-generated, save/load to disk, confirm dialogs, split/drop dialogs, benchmark hook.
- Docs: this README plus an edition-specific DeepFlames license.
| Updated | 18 hours ago |
| Status | Released |
| Category | Assets |
| Author | Andrei |
| Genre | Role Playing |
| Tags | game-development, gdscript, Godot, godot-4, inventory, plugin, sourcecode, tools, User Interface (UI) |
| AI Disclosure | AI Assisted, Text |
Download
Click download now to get access to the following files:
Development log
- Modular Inventory System (GODOT 4.7) V. 1.3.019 hours ago
- Updates 1.1.041 days ago
- Inventory Plugin GodotDec 21, 2025


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