Hi! I’m Andrei, a Game Developer & IT enthusiast from Romania, focused on building solid, scalable solutions for game development.
I mainly work with Godot Engine, where I develop:
custom plugins
reusable game templates
core gameplay systems
complete game prototypes and projects
I enjoy working on both the creative and technical sides of game development, with a strong focus on clean architecture, modular systems, and tools that actually make developers’ lives easier.
I provide game development services for individuals, indie teams, and small studios, including:
Godot plugin development
Custom gameplay systems (inventory, save/load, UI, mechanics)
Game templates (2D & 3D)
Prototyping and MVPs
Testing, debugging, and optimization
Technical consulting for Godot projects
Whether you need a specific system, a reusable tool, or help structuring a project from the ground up, I focus on practical, maintainable solutions.
I have experience as both a developer and tester, which helps me approach projects with attention to detail, usability, and long-term stability. I value readable code, clear communication, and solutions that can evolve alongside your project.
Godot tools & plugins
Modular game systems
Indie-friendly development workflows
Tech experiments and prototypes
I believe good game development is built on strong foundations. Clean code, clear ideas, and systems designed to grow are more valuable than quick hacks that break later.